Jitter Click Test – 10 Seconds

The standard jitter benchmark. Ten seconds is where you find out whether your jitter clicking is fast and whether it lasts.

0Clicks
0.00CPS
10Time left
–Your best

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Ranked for the 10-second test only. Results that look like an auto clicker are rejected.

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Your result:

Jitter vs. normal clicking

Run this test once with normal clicking and once with jitter clicking. The difference shows how much jitter actually adds for you. A typical result:

TechniqueTypical 10-second CPS
Normal clicking6–8
Jitter (learning)8–10
Jitter (practised)10–14
Butterfly (for comparison)14–20

If jitter isn’t beating your normal clicking by at least 2 CPS after a week of practice, butterfly clicking may suit your hand better.

Read the graph

A 10-second jitter run usually has one of these shapes:

Jitter clicking safely

Jitter clicking relies on deliberate muscle tension, so:

Using jitter in games

Jitter is most useful in short bursts, like the opening hits of a fight. Many players aim with normal clicking and switch to jitter for a combo. Practise that switch here: click normally for 5 seconds, then jitter for 5. You’ll see the jump in the graph.

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